After 12 days of uneventful travel, the caravan is stopped by a large spore colony, growing in the middle of the road. The party defends Cartonk and the Dwarven mortar team, while they set up to blow a passable hole through it. They are immediately attacked by Myceloids, and during the battle Chika and Motoko contract purple pox. Though normally a deadly disease, Cartonk lets the party know he has 2 remove disease potions available. Chika steals one, and Dranden buys the other, for full market price, plus letting Cartonk ride on his bat with him.
17 more days of travel later, the party begins their approach on the Goblin fortress. The party stays put for 1 day to prepare, while Cartonk runs off to scout the fortress. He reports back that the entire fortress is pitch black, except the inside of the keep, which is heavily lit. The door appears to be sealed, and the only way to open it is to sacrifice two living things on the door, which is shaped like a dragon’s mouth. Cartonk presents a rough drawn map of the keep, relaying any relevant information on the structures inside. Party decides the best route is to approach from a ramp, leading up to a mining cave.
The party progresses partially up the ramp, taking out a few goblins stealthily on the way, but are forced to duck off to a side path to avoid a patrol. The side path, however, was home to several large spiders. An alchemical fire was thrown during the fight, in an attempt to destroy their webs, but it draws the attention of the patrol. To deal with them quickly, Dranden bombs them, but the explosions alert the rest of the fortress, bringing a commander and troop of goblins to the fight. Chika, who had been severely weakened by spider poison in the spider fight, throws a glow stick into the troop, allowing the dwarves to fire their mortar, destroying them utterly.
The party gathers themselves, and presses on out of the spider lair. They are led to the top of the fortress, just above where the mines are. The party almost immediately draws the attention of the now more alert goblin fortress. The goblins do everything they can to light the area where the party is, giving a catapult in the bottom of the fortress line of sight to fire at them. In the ensuing chaos, Chika throws another glowstick at the elevator crank in the bottom of the fortress, while the catapult hits a crank at the top, dropping and disabling the elevator. The goblins begin sending goblin riders with torches to the fortress’s top level, to once again give the catapult vision to fire. Dranden, becoming increasingly annoyed with the catapult fire, begins to spider climb down the cliff face, and going invisible. Chika and Grogg continue to fight off goblin riders and avoiding catapult fire, while Dranden continues to work his way down. Dranden finally gets in range, and tosses a glow stick at the catapult, and drops another one right beside him. The first shot obliterates the catapult and his team, but Dranden gets swarmed by a mass of goblins. He buys enough time for the mortar team to reload, and retreats before being blasted by the second shot, which demolishes the crowd. The rest of the goblins retreat, buying time for Chika to get down, and Grogg to begin working his way down. However, they are attacked again by another troop of goblins, which also manages to get mortared. The party reunites, while cartonk retreats back to the mortar team, his job complete. The party sacrifices two barely alive goblins onto the keep door, opening it up to them.
Inside the Keep, they find themselves in a hallway, connected to 3 doors. The large center doors are locked, requiring two keys. The other two doors lead to an abnormally large goblin, and a goblin houndmaster, both of which carried a key and were made quick work of. In the center chamber, they find the leader of the fortress; a Kobold shaman, along with his two heavily armored guards. He seems obsessed with keeping his candle, and Dranden draws his ire by threatening to steal it. The Kobold and his guard are dealt with, leaving the party with a floating ring, protected by wild, volatile magic, and an angry fortress of goblins attempting to make their way inside to kill them. After baring the doors shut, and Grogg throwing the body into the wild magic to test it, Dranden finally decides to reach in to grab the ring. The magic curses him, and tears the skin and muscle off his arm, leaving him a fully functioning skeletal arm. It also seemed to grand him an increase in his mythical powers, granted to him by IO.
Suddenly, from the corpse of the kobold, a dark, black scaled dragonoid being forms, and demands the ring, which he is refused. During the battle, Dranden makes use of his new power, stealing dragon’s own mythic powers, and disabling his choking black cloud. After he is dealt with, he reveals himself as the Avatar of Nidhogg, and taunts the party as he dies. As the goblin fortress continues to descend upon them, the party gathers their loot and finds a secret exit, and escapes the fortress.